There were some misspellings in some of the subtitles, and there were a few times where I would get stuck in place for a few minutes before eventually being able to wiggle my way out. In terms of any negatives, I played a final build that still contained a few issues, but none that were overly egregious or game-breaking. I can’t help but feel like Chernobylite provides a great depiction of exactly that, especially with the uneasy, lingering feeling that you’re always being watched, followed, or in danger. I’ve previously wondered what it would be like to actually be in Chernobyl as it stands now. Character animations aside, it’s clear that a lot of work went into recreating an accurate Exclusion Zone (which was done via 3D scanning). Whether you’re in the real world, the paranormal dimensional rift, or lost in a hallucination, Chernobylite’s visuals will pull you right in. I’ve never particularly been a fan of team management type of games (I was nervous about this dynamic based on my utter hatred of garrisons in World of Warcraft), but Chernobylite does well to make its team management system engaging enough without becoming overly burdensome.Ĭhernobylite looks fantastic. Sometimes, it may just not be worth the risk (which I admittedly managed to find out for myself a few more times than I would have liked). If the percentage is too low, you risk failing that certain mission. While any quests that you go on are entirely up to you and your success, you’re shown a success rate percentage for any NPC members of your team. You don’t, however, necessarily have to perform every single quest that’s available to you. In Chernobylite, you’ll build up your team and their resources by venturing into the Exclusion Zone and gathering resources or intel with daily missions. You need to prepare for your main objective by performing other tasks that help build towards your goal. Of course – just like heist setups in GTA Online – you can’t just jump into action without a plan. I’m a sucker for a good heist game, and that’s really what Chernobylite builds up to. Do you take out the three guards on patrol one-by-one using stealth kill mechanics, or do you take the more overt approach and run straight in with your guns ablazin’? Do you even make an attempt to kill them at all? Chernobylite provides plenty of options that are sure to suit any style of gameplay, which in turn, offers up a relatively decent replayability factor. You’ll encounter enemies – both of the human and non-human variety – with different ways of handling each situation. You’ll track and pick up resources that can be used for crafting and healing while you explore the mostly non-linear open world. Related: King’s Bounty 2 Preview: Revamped Open-World TacticsYou’re thrown into the fray right away as you learn the mechanics of the first-person gameplay, which will undoubtedly come as second nature to you if you’ve ever played an FPS or action RPG. It’s immediately clear that something sinister is at play, primarily related to the Chernobylite fragments that possess the ability to teleport people and… other things… to and from another dimensional plane, leaving Igor and his comrades to not only survive against soldiers and the Chernobyl Exclusion Zone’s devastating levels of radiation, but paranormal threats as well. You take on the role of Igor – a physicist and former employee at the Chernobyl Power Plant before its demise – who returns to uncover the mystery behind the disappearance of his fiancée that occured three decades ago.
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